^_^ Hee hee, of course clearly a form like that is a ~~wicked creepy scary monster~~ ((mimes a kid's monster movie motion of wiggling arms and making ghostly sounds))
It's a clever way of contemplating it, though. ^_^
Reminds me of when a small local gallery had an open house for artists and I took some of my work. The curator's impression of "The Seductress' Spell" (1 (http://cerulean.st/tower/sspell1.gif), 2 (http://cerulean.st/tower/sspell2.gif)) was "he's tempting her"... because he's the serpent. Never mind that she's obviously in the position of power and he looks pretty surprised to be a serpent. People will identify their own preconceived symbols far before they can be persuaded to read facial expressions or body language.
I think this has something to do with why police under pressure will gun down a black man minding his own business because "he appeared to be reaching for a weapon."
I was wearing my gryphon necklace to the local national fair last year. Browsing through the scented soaps and pillow sprays in the marketplace, I met this lady, who said my necklace was interesting, but she thought it was a dragon and I had to correct her, no, it's a gryphon, and she says, "Well, it's still kinda scary" and I began telling her "Nah they're not, they can be really nice once you get to know--" and I cut myself off.
"Look here, professor... I understand that I am the student here... But it's not my fault that you REFUSE to allow yourself to SEE the dragon perched on the edge of that flower, nor do you, as an artist, have the right to punish me with a poor grade simply because you do not have the VISION that I do!!" :D
Yeah...I drew dragons for one of my projects in one of the classes I had (not actually an art class, but we were allowed to draw whatever we wanted, so I grabbed my dragon statues). Apparently I was too into drawing a portrait rather than disecting the object and ... doing whatever it was the teacher wanted me to do.
Still, I learned something from the experience. :)
What makes something a scary monster? Big teeth and powerful claws, offensive breath and matted hair, living underground and monsterously sized?
Everyone who knows good horror knows the really scary creatures are those which are barely seen off camera who you know are there but you never get a good look at until it's too late (like Dog Soldier's werewolves). Or the person who looks perfectly ordinary and weak, but whose mind is inexorably alien (like Psycho).
In many ways, form is not relevant to making something scary. It's not hard to face down a big gribbly creature... it's much harder to find the hidden one, that hides under the bed, behind the cupboard, in the darkness, and embroiled in politics.
Remember, Frankenstein *was* the monster - he never should have made the poor unfortunate creature.
What always made anything on those horror movies scary to me was if I couldn't tell if they're there. Of course, I also have some weird problem with ventriloquist dummies, but that's besides the point.
The Candyman only appeared when you said his name, Hellraiser's Cenobytes came out of nowhere, Chucky could pop up next to your bed, and Freddy Kruger got you in your sleep. Those are the horror-flic classics I saw when I was a little kid, scaring the crap outta me before I tried to go to sleep.
But stuff like Jason? Eh, a big lumbering guy with a machete *should* probably scare me if it happened in real life, but on the silver screen? Never.
Think for a second and wonder why everyone's so scared of the Boogeyman anyways. ^_~
Frequently, scariness like beauty is in the eye of the beholder. Like Bobby Burns said: "Oh- had some powr the gift tae gee us-tae see oorselves as ithers see us." One suspects that either the list of Fat-headed people would greatly expand, or there'd be a wave of suicides. 8P
I do have a thick sketchbook of outlines, concepts, and scripts for several dozen Theri There comic strips. I get so lost in nit-picking that I can't get them finished, and that's when I find the time to return to my sketches at all. I've been working on one in particular for the past couple days.
It's far from being "forgotten." I think about the project nearly every day, and work on it nearly as often, even though nothing for you to see has been going up on the website.
Far be it from me to make a serious complaint about someone's freetime hobby that they are producing for nothing more then the pleasure of an audience.
However, it was a slight bit snippish and intended so. In performing or public arts (such as a webcomic), it's considered respectful to your audience to communicate with them about delays or inability to further the project. Take all the time you need, but at least tell those of us whom have enjoyed your project, your work, your webcomic, that it's going to be delayed for a while, indefinitely, whatever. It's perfectly okay and we can understand the need to put other priorities above the comic. But tell us about it so we know to check back later instead of sitting on our thumbs. :)
You're a good artist, and I wouldn't be picking at you this much if I didn't sincerely enjoy this comic. So, please consider this constructive criticism from a fan. I'm not trying to tear you down nor demean your efforts, quite the opposite actually. I appreciate your work, as do a number of others, and look forward to seeing more of it.
Part of why I've been shying away from declaring the comic to be on hiatus in any official way is that I'm afraid that if I do so, then it would be like the project really would end up being abandoned. On the other hand, each time I thought about marking it as on hiatus, I thought it was also possible that I might turn around and update it the very next day. It's hard to tell whether taking the pressure off would make me feel like I was free to work on it without worrying so much, or if it would make me feel like I'd given up responsibility for it.
Sorry if that's inconsiderate to the readers by making them wonder when (or whether) the next page will happen. I hadn't realized how that felt from your perspective. What do you think I should do, in your opinion? Declare it as "on hiatus" on some obvious page, for however long or little that hiatus lasts?
Something I'd perhaps suggest, is enjoy the hiatus for a while.. every artist struggles for inspiration and time to let their well of ideas replenish without strain or pressure. But set yourself a benchmark, a set date that you will either have new material to post, or to decide to extend the hiatus if you're still busy or uninspired.
Also, you don't have to post things as soon as you're finished with them. Say you're struck with a flash of inspiration tomorrow, but you have three weeks until the benchmark.. enjoy the inspiration, and use it to build yourself a buffer of pages to post that'll help carry you through a dry spell. This is a technique employed by just about every webcomic artist I've talked to. Sure, you don't get the instant gratification and immediate feedback for what you've drawn, and that's hard for some to get past. But it'll hlp teach you to appreciate your work for itself instead of what others think about it, a fallacy many webcomic artists I feel start out their projects with.
It'll also give you time to perhaps decide if you want to continue this project or redirect your attention and energy elsewhere, and let this project expire gracefully and definitively. I can tell you have the selfless desire to tell stories and express yourself in ways that other people can enjoy and appreciate... but chaining yourself to a project that you aren't enjoying yourself, only serves to create a forced and lackluster work. Instead of rewarding your efforts with further inspiration, it becomes a chore that you have to drudge through.
> It's hard to tell whether taking the pressure off would make me feel like I was free to work on it without worrying so much, or if it would make me feel like I'd given up responsibility for it.
Here's an important question: Are you at least enjoying the time without pressure, or are you now feeling some sort of "Guilt" or "I owe my audience", or "What can I say given the long interval"?
If you are enjoying the "no pressure", good. If you feel any sort of building/increasing fault/problem, then it will only get worse.
I guess what I'm saying is: As much as you have regular visitors, who check in to see if a new one is up, and who will check in and catch up no matter how long it takes, the truth is: This is an endeavor by you, for you, with viewers. Enjoy what you have done; when your next one comes out, enjoy that. Don't feel ashamed of the time lapse, nor feel that you "owe" for the 30 or so weeks that nothing was posted. Come back tomorrow, or next week, or next year (1.5 months now :-), and have no "comic debt" to catch up on.
But please, fix that "comment on this comic" link that's broken on the next comic. Thanks.
no subject
Date: 2007-04-16 05:55 pm (UTC)no subject
Date: 2007-04-16 06:02 pm (UTC)no subject
Date: 2007-04-16 10:39 pm (UTC)no subject
Date: 2007-04-16 10:50 pm (UTC)It's a clever way of contemplating it, though. ^_^
no subject
Date: 2007-04-16 11:11 pm (UTC)no subject
Date: 2007-04-17 01:56 am (UTC)no subject
Date: 2007-04-17 02:34 am (UTC)I think this has something to do with why police under pressure will gun down a black man minding his own business because "he appeared to be reaching for a weapon."
no subject
Date: 2007-04-17 02:54 am (UTC)Hehe
Date: 2008-06-09 10:09 pm (UTC)Hehe
Date: 2008-06-10 02:20 am (UTC)no subject
Date: 2007-04-18 05:03 pm (UTC)no subject
Date: 2007-04-19 05:36 am (UTC)no subject
Date: 2007-04-19 02:55 pm (UTC)Still, I learned something from the experience. :)
Scary forms
Date: 2007-04-19 09:23 pm (UTC)What makes something a scary monster? Big teeth and powerful claws, offensive breath and matted hair, living underground and monsterously sized?
Everyone who knows good horror knows the really scary creatures are those which are barely seen off camera who you know are there but you never get a good look at until it's too late (like Dog Soldier's werewolves). Or the person who looks perfectly ordinary and weak, but whose mind is inexorably alien (like Psycho).
In many ways, form is not relevant to making something scary. It's not hard to face down a big gribbly creature... it's much harder to find the hidden one, that hides under the bed, behind the cupboard, in the darkness, and embroiled in politics.
Remember, Frankenstein *was* the monster - he never should have made the poor unfortunate creature.
Re: Scary forms
Date: 2007-05-04 08:58 pm (UTC)What always made anything on those horror movies scary to me was if I couldn't tell if they're there. Of course, I also have some weird problem with ventriloquist dummies, but that's besides the point.
The Candyman only appeared when you said his name, Hellraiser's Cenobytes came out of nowhere, Chucky could pop up next to your bed, and Freddy Kruger got you in your sleep. Those are the horror-flic classics I saw when I was a little kid, scaring the crap outta me before I tried to go to sleep.
But stuff like Jason? Eh, a big lumbering guy with a machete *should* probably scare me if it happened in real life, but on the silver screen? Never.
Think for a second and wonder why everyone's so scared of the Boogeyman anyways. ^_~
Scary?
Date: 2007-06-16 05:12 am (UTC)Like Bobby Burns said: "Oh- had some powr the gift tae gee us-tae see oorselves as ithers see us."
One suspects that either the list of Fat-headed people would greatly expand, or there'd be a wave of suicides. 8P
no subject
Date: 2007-08-22 07:14 pm (UTC)no subject
Date: 2007-08-23 03:10 pm (UTC)no subject
Date: 2007-08-23 07:26 pm (UTC)no subject
Date: 2007-08-24 02:41 pm (UTC)I do have a thick sketchbook of outlines, concepts, and scripts for several dozen Theri There comic strips. I get so lost in nit-picking that I can't get them finished, and that's when I find the time to return to my sketches at all. I've been working on one in particular for the past couple days.
It's far from being "forgotten." I think about the project nearly every day, and work on it nearly as often, even though nothing for you to see has been going up on the website.
no subject
Date: 2007-08-24 09:24 pm (UTC)However, it was a slight bit snippish and intended so. In performing or public arts (such as a webcomic), it's considered respectful to your audience to communicate with them about delays or inability to further the project. Take all the time you need, but at least tell those of us whom have enjoyed your project, your work, your webcomic, that it's going to be delayed for a while, indefinitely, whatever. It's perfectly okay and we can understand the need to put other priorities above the comic. But tell us about it so we know to check back later instead of sitting on our thumbs. :)
You're a good artist, and I wouldn't be picking at you this much if I didn't sincerely enjoy this comic. So, please consider this constructive criticism from a fan. I'm not trying to tear you down nor demean your efforts, quite the opposite actually. I appreciate your work, as do a number of others, and look forward to seeing more of it.
no subject
Date: 2007-08-26 05:21 am (UTC)Part of why I've been shying away from declaring the comic to be on hiatus in any official way is that I'm afraid that if I do so, then it would be like the project really would end up being abandoned. On the other hand, each time I thought about marking it as on hiatus, I thought it was also possible that I might turn around and update it the very next day. It's hard to tell whether taking the pressure off would make me feel like I was free to work on it without worrying so much, or if it would make me feel like I'd given up responsibility for it.
Sorry if that's inconsiderate to the readers by making them wonder when (or whether) the next page will happen. I hadn't realized how that felt from your perspective. What do you think I should do, in your opinion? Declare it as "on hiatus" on some obvious page, for however long or little that hiatus lasts?
no subject
Date: 2007-08-28 01:38 am (UTC)Also, you don't have to post things as soon as you're finished with them. Say you're struck with a flash of inspiration tomorrow, but you have three weeks until the benchmark.. enjoy the inspiration, and use it to build yourself a buffer of pages to post that'll help carry you through a dry spell. This is a technique employed by just about every webcomic artist I've talked to. Sure, you don't get the instant gratification and immediate feedback for what you've drawn, and that's hard for some to get past. But it'll hlp teach you to appreciate your work for itself instead of what others think about it, a fallacy many webcomic artists I feel start out their projects with.
It'll also give you time to perhaps decide if you want to continue this project or redirect your attention and energy elsewhere, and let this project expire gracefully and definitively. I can tell you have the selfless desire to tell stories and express yourself in ways that other people can enjoy and appreciate... but chaining yourself to a project that you aren't enjoying yourself, only serves to create a forced and lackluster work. Instead of rewarding your efforts with further inspiration, it becomes a chore that you have to drudge through.
Work-in-progress?
Date: 2007-09-19 04:15 am (UTC)no subject
Date: 2007-11-15 05:50 pm (UTC)Here's an important question: Are you at least enjoying the time without pressure, or are you now feeling some sort of "Guilt" or "I owe my audience", or "What can I say given the long interval"?
If you are enjoying the "no pressure", good.
If you feel any sort of building/increasing fault/problem, then it will only get worse.
I guess what I'm saying is: As much as you have regular visitors, who check in to see if a new one is up, and who will check in and catch up no matter how long it takes, the truth is: This is an endeavor by you, for you, with viewers. Enjoy what you have done; when your next one comes out, enjoy that. Don't feel ashamed of the time lapse, nor feel that you "owe" for the 30 or so weeks that nothing was posted. Come back tomorrow, or next week, or next year (1.5 months now :-), and have no "comic debt" to catch up on.
But please, fix that "comment on this comic" link that's broken on the next comic. Thanks.
Missing "Comment" link on newest comic
Date: 2007-10-22 06:32 am (UTC)